Wednesday, 18 May 2011

Questions about our products

For all of your productions answer the following questions:
-What post-production decisions did you make?
During post-production of our children's film project we had to decide upon certain editing elements to include to our product after the written response from our peers and teachers who took it upon themselves to view our video. After watching the video the class provided constructive criticism and positive feedback so as we could improve the product according to the genre. Following the feedback on our product we decided to add a voice over; traditional to the opening of most children's films. Our video needed something more than the stop motion fairy so we decided to make the mushroom rock and the eyes of the trees blink. During post-production we also used garage band to create our score to create the atmosphere that we desired.

For our thriller we also audience feedback, which we then used to improve our product. Some criticism we received was the shot duration of some of our clips at the beginning, which we altered in the post-production phase. We tried to incorporate a variety of different angles to match the feedback.

Our music video received a lot of criticism regarding pace, shot duration and the parallel narrative. However  because we wanted our video to challenge traditional conventions of a dance video we had to take on board the comments and adjust what we could without jeopardising our original idea. For this we upped the pace a little and further intertwined the narratives to give a better flow.

-What is the function of post-production?
The sole purpose of post-production is to adjust your product to suit its audience after being viewed when in its uncompleted stage, meaning that you do not go off track with the purpose of your video. Post-production includes all the changes made after filming, therefore includes editing, voice overs and audience feedback.

Write 500 words in response to "To what extent have digital technologies helped develop your research and planning skills during your media a-level".

During our research and planning stages throughout our media A-level, we have used a variety of digital technologies, including digital cameras for our test footage which helped with the research when seeing what worked in our projects and what was effective. This was useful as we were able to film a small portion of footage and decide where to go from there rather than doing the entire project with no clue as to the outcome  or overall effectiveness.
Youtube provided us with constant effective means of research when in the developing process of all of our projects throughout the course. Some quick examples of YouTube being used for this purpose are;  our first children's film opening sequence whereby we were able to search similar story-lines to our own ideas; for instance 'Tinkerbell' which gave us inspiration as to what type of character our lead would be.  A further example of YouTube being used was for our thriller project, where we could gain access to plenty of psychological film sequence for example 'The Shining', which unlike Tinkerbell was the concept which made our piece as styalised as it was, with the incorporation of short cuts. A final example of YouTube being employed is for our music video project, where Cascadas music videos were a source of inspiration for the lead character. Over the duration of the course digital technologies such as YouTube have enabled us to develop our planning and research skills by using the internet as a source of  inspiration regarding style and genre which have contributed enormously to all of our projects throughout the media A-level. 

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